Founded in 2015 by Daniel Gomes, Vertice Games began from a personal dream of its CEO.
Developing small games and projects from his youth, he pursued a career as a web application developer. In 2014, Daniel started a project in his spare time, an airplane game scheduled in Java. After some time, he saw that the game could be successful and started to use a game-engine to improve the performance and portability of the game. After 1 year, he decides to create a team and created Vertice Games.
In 2016, a great step was taken in our history: in the month of July we released for PlayStation 4 and PS Vita, the first game of Vertice Games: Last Wings. The game is still in the adaptation phase for Xbox One and PC and is scheduled to launch in the coming months.
Now we are developing an exploration and survival game for large platforms and an RTS for mobile.